![]() ![]() More on the nitty-gritty details of the game in later posts. Nothing is handwaved, nothing is glossed over. Every projectile impact damages each tile of armor based on actual hypervelocity impact studies. heat from its nuclear reactor to desalinate 400,000 gallons of seawater per day. Every propellant tank, filled or empty, affects the delta-v and the mass distribution of ships, affecting how the ship will tumble when torqued. Given the large amount of water on Earth, which has been. Every gun turret draws power not just for firing, but also for the reaction wheels that orient it. Fusion power is a proposed form of power generation that would generate electricity by using heat from nuclear fusion reactions.In a fusion process, two lighter atomic nuclei combine to form a heavier nucleus, while releasing energy. Realistic Space Warfare – All combat in game is a physically and scientifically accurate simulation. The Joint European Torus (JET) magnetic fusion experiment in 1991. You can even tweak the actual properties of these systems to see how they affect their performance, such as altering the length and thickness of your railguns to determine how that affects the inductance, or altering the nozzle length and expansion angle to see how that affects rocket exhaust velocity. Realistic Technology – Every technology in game was implemented using actual equations from engineering textbooks and white papers, from the exhaust velocity of the nuclear thermal rockets, to the thermal expansion stress of the railguns when firing. ![]() Other games fudge the sizes of planets, or the densities of things, and almost all fudge the distance between planets. The sizes of planets and moons are just as enormous as they are in real life, and the distances between planets are equally vast. Realistic Scale – The solar system is modeled perfectly to scale. By comparison, most other games use the Patched Conic Approximation, which is extremely inaccurate at certain scales, and can’t simulate most of the above features. The Cooling Tower: It eliminates the excess heat that. The Turbine: Transfers energy into the mechanical form. The Coolant: It passes through the core, absorbing the heat and transferring into turbines. Realistic Orbital Mechanics – With a full N-Body Simulator, all manner of orbital dynamics are supported, from Orbital Perturbation, Gravity Slingshots, Hyperbolic Trajectories, and Lagrange Point Orbits. Main Components of a Nuclear Reactor: The Core: It contains all the fuel and generates the heat required for energy production. A quick primer on how scientifically accurate Children of a Dead Earth is: On this blog I will post developer musings, random tidbits, and the like. American microreactor developers are currently focused on gas and heat pipe-cooled designs that could debut as early as the mid-2020s.Children of a Dead Earth is an upcoming hard sci-fi space warfare simulator. Department of Energy supports a variety of advanced reactor designs, including gas, liquid metal, molten salt and heat pipe-cooled concepts. Most designs will require fuel with a higher concentration of uranium-235 that’s not currently used in today’s reactors, although some may benefit from use of high temperature moderating materials that would reduce fuel enrichment requirements while maintaining the small system size. Can be quickly removed from sites and exchanged for new ones.A longer core life, operating for up to 10 years without refueling. ![]() Can be used for emergency response to help restore power to areas hit by natural disasters.Seamless integration with renewables within microgrids.They can be used to generate clean and reliable electricity for commercial use or for non-electric applications such as district heating, water desalination and hydrogen fuel production. Microreactor designs vary, but most would be able to produce 1-20 megawatts of thermal energy that could be used directly as heat or converted to electric power. ![]()
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